/mini.q

Minimalistic FPS / rendering engine code using dual contouring and CSG description

Primary LanguageC

mini.q.dual.contouring

Small FPS code base with dual contouring

This version implements dual contouring and Garland mesh simplification based on quadric errors.

A lua script describes the CSG function and the mesh is built from it

How to build

On Linux, go to src/ and run make

On Windows, go to vcpp and build the solution