a little rendering engine based on cell engine, I used the framework of cell engine to start my journey, but I will continue to refactor it and add new features to make it more interesting.
Cheers!!!
- Renderer
- PBR
- McGuire Motion Blur
- Bloom
- FrameGraph
- Animation System
- Skeleton animation
- Morph animation
- Component System
- MeshRenderComponent
- SkinnedMeshRenderComponent
- Animator
- Math Libray
Generate project with CMake and build. Source directory: ./winSample/ build directory: ./winSample/build