How to convert 3D gaussian splatting to mesh?
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Junang-Wang commented
Hi,
Thank you for sharing your impressive work!
In your paper, you demonstrate that MeshAnything is capable of converting 3D GS to mesh. I am curious about the implementation process. Does MeshAnything simple store centers of 3D GS and ignore other parameters, or does it use a special algorithm to convert 3D GS to point cloud? Can this be achieved using the current release code?