Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AssetsTools.NET
C# port of AssetsTools: https://github.com/DerPopo/UABE/
awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
BetterStreamingAssets
A plugin for Unity that lets you access Streaming Assets directly on Android.
Box2DSharp
A C# port of Box2D
com.unity.uiextensions
disunity
An experimental toolset for Unity asset and asset bundle files.
Doodle-Jump
涂鸦跳跃(Unity5.6.4f1 工程)
DragDropComponents
DragDrop components based on UGUI
TowerDefense
塔防Demo (Unity5.6.4f1)
bubububububuyi's Repositories
bubububububuyi/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
bubububububuyi/AssetsTools.NET
C# port of AssetsTools: https://github.com/DerPopo/UABE/
bubububububuyi/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
bubububububuyi/BetterStreamingAssets
A plugin for Unity that lets you access Streaming Assets directly on Android.
bubububububuyi/Box2DSharp
A C# port of Box2D
bubububububuyi/com.unity.uiextensions
bubububububuyi/DragDropComponents
DragDrop components based on UGUI
bubububububuyi/EGamePlay
一个基于Entity-Component模式的灵活、通用的战斗(技能)框架,配置使用基于Odin的ScriptableObject,async-await使用ETTask
bubububububuyi/EmojiText
Based on UGUI to support emoji system on Text component.
bubububububuyi/FairyGUI-unity
A flexible UI framework for Unity
bubububububuyi/FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
bubububububuyi/ForgeNetworkingRemastered
In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.
bubububububuyi/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
bubububububuyi/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
bubububububuyi/minigame-unity-webgl-transform
bubububububuyi/ml-agents
Unity Machine Learning Agents Toolkit
bubububububuyi/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
bubububububuyi/protobuf
Protocol Buffers - Google's data interchange format
bubububububuyi/protobuf-net
Protocol Buffers library for idiomatic .NET
bubububububuyi/Python-100-Days
Python - 100天从新手到大师
bubububububuyi/Radarchart
雷达图
bubububububuyi/RVO2-CS
Optimal Reciprocal Collision Avoidance (C#)
bubububububuyi/spine-runtimes
2D skeletal animation runtimes for Spine.
bubububububuyi/TextInlineSprite
UGUI图文混排 unity version: 2017.2+
bubububububuyi/Unity-ECS-Job-System-SPH
Implementation of the SPH Algorithm (fluid simulation) in Unity, comparing singlethread and ECS/Job System performances.
bubububububuyi/unity3d-shader-collection
A unity shader collection of private works
bubububububuyi/UnityDynamicScrollView
Dynamic scrollView based on UGUI
bubububububuyi/UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
bubububububuyi/xlua-framework-unity2018
forked from smilehao/xlua-framework,[update for unity2018]
bubububububuyi/zstring
C# string零GC补充方案