buu342
I make Garry's Mod complain about Lua errors, Doom forcefully terminate my runaway scripts, my N64 lockup, and my laptop's stack overflow.
Portugal
Pinned Repositories
ACS-DoomWare
A wacky multiplayer minigame WAD for Zandronum
GML-N64TextureConverter
A Nintendo 64 Texture Converter
GMod-BlenderLuaAnimationsAPIExport
An exporter that turns animations in Blender into the format used by JetBoom's Lua Animations API.
GMod-BuuBaseRedone
A complete rework of Buu342's SWEP Base, from the ground up.
N64-Platform64
A 2.5D side-scroller adventure game for the Nintendo 64.
N64-Pyoro64
A clone of the Warioware minigame Pyoro for the N64
N64-ReflectiveRegretPresentation
A presentation about Nintendo 64 development, given at Inércia 2021
N64-Sausage64
A Blender 2.7+ plugin and N64 library for hierarchically modeled characters with animations
N64-UNFLoader
A cross-platform and universal Nintendo64 flashcart ROM uploader, featuring a USB+debug library for libultra and libdragon.
NPP-N64SyntaxHighlighter
N64 C Syntax Highlighter for Notepad++
buu342's Repositories
buu342/N64-Pyoro64
A clone of the Warioware minigame Pyoro for the N64
buu342/N64-SoundTester
A sample ROM that allows you to switch out sample banks and tune them.
buu342/N64-SoundToolsExample
Example implementation of sound and music created with the N64 Sound Tools.
buu342/ACS-DethTrak
A death tracker for Zandronum's LMS gamemode.
buu342/ACS-LMSPing
A player position tracker script, designed for Last Man Standing games, for Zandronum.
buu342/ACS-RespawnProtection
A respawn protection script for Zandronum.
buu342/FCT-CGI_TP1
An interactive fireworks display written in WebGL. My first evaluation for "Computação Gráfica e Interfaces" at FCT, 2019-2020.
buu342/FCT-CGI_TP2
An interactive model viewer written in WebGL. My second evaluation for "Computação Gráfica e Interfaces" at FCT, 2019-2020.
buu342/FCT-CGI_TP3
An interactive flight simulator written in WebGL. My third evaluation for "Computação Gráfica e Interfaces" at FCT, 2019-2020.
buu342/GMod-BuuSwordsModelsSource
The source files for the models and animations used in Buu's Swords
buu342/FCT-AED_TF1
My final evaluation for "Algoritmos e Estruturas de Dados" at FCT, 2017-2018.
buu342/FCT-AED_TF2
My final evaluation for "Algoritmos e Estruturas de Dados" at FCT, 2018-2019.
buu342/FCT-BlokusDuoREC2018
Blokus Duo game on an Arduino for the REC 2018 competition.
buu342/FCT-PM_TF
My final evaluation for "Programação de Microprocessadores" at FCT, 2017.
buu342/FCT-POO_TP1
My first graded project for "Programação Orientada por Objetos" at FCT, 2018-2019
buu342/FCT-POO_TP2
My second graded project for "Programação Orientada por Objetos" at FCT, 2018-2019
buu342/GMod-AmnesiaLanternRemake
A complete rework (from the ground up) of my original Amnesia: TDD Lantern SWep.
buu342/GMod-Ghoul3SNPCS
4 Ghoul SNPCs, based off of the classic Doom 2 horror WAD The Ghouls Forest 3, created by CutManMike.
buu342/GMod-RagdollBlood
A lua script that makes ragdolls bleed