bvssvni
Computer and AI engineer with 17+ experience in prof. software dev. Founder of Piston, creator of Dyon. Deep math. intuition thinker, Rust "friend of the tree"
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Pinned Repositories
rust-idris-fs
An attempt at writing C libraries in Rust that can be called from Idris
rust-snake
Sea Snake Escape: A sea snake game in Rust using Piston game engine
image
Encoding and decoding images in Rust
dyon
A rusty dynamically typed scripting language
graphics
A library for 2D graphics, written in Rust, that works with multiple back-ends
piston
A modular game engine written in Rust
piston-examples
A collection of examples using the Piston game engine
piston_window
The official Piston convenience window wrapper for the Piston game engine
bvssvni's Repositories
bvssvni/monotonic_solver
An monotonic solver designed to be easy to use with Rust enum expressions
bvssvni/advancedresearch.github.io
The website for the AdvancedResearch community
bvssvni/asi_core0
An agent architecture candidate core for Artificial Super Intelligence (ASI).
bvssvni/attention_trace
A research project into attention trace
bvssvni/aude
An automated differentiation solver with a Lisp-like functional programming language
bvssvni/avatar_cipher
An experiment to develop encryption/decryption ciphers for avatar graphs
bvssvni/avatar_graph
A library for Avatar Graphs
bvssvni/avatar_hypergraph_rewriting
Hypergraph rewriting system with avatars for symbolic distinction
bvssvni/caso
Category Theory Solver for Commutative Diagrams
bvssvni/closure_calculus
A Rust library for Barry Jay's Closure Calculus
bvssvni/dig
A simple logistic environment primitive
bvssvni/dyon-tutorial
Tutorial for the Dyon programming language
bvssvni/eco
A tool for reasoning about breaking changes in Rust ecosystems
bvssvni/environmental_mega_robotic_systems
Software for controlling mega robotic systems to deal with environmental problems - such as excess CO2 (pre-alpha)
bvssvni/float
Traits for generic floats in game development
bvssvni/graph_solver
An undirected graph constraint solver for node and edge colors
bvssvni/graphics_api_version
A library for storing graphics API versions
bvssvni/higher_order_point
An experimental higher order data structure for 3D points
bvssvni/last_order_logic
An experimental logical language
bvssvni/lojban
A Lojban parser in Piston-Meta
bvssvni/meta
A research project of meta parsing and encoding for data oriented design
bvssvni/nano_ecs
A bare-bones macro-based Entity-Component-System
bvssvni/proof_of_normal_path_composition
A proof of normal path composition in path semantics using diagonal commuting square in Cubical Type Theory
bvssvni/rust-gamedev.github.io
The repository for rust-gamedev.github.io
bvssvni/self_organizing_fractal_noise
Research on self-organizing fractal noise
bvssvni/shaders
Shaders for game development in Rust
bvssvni/star_fizzle
A simple non-deterministic cellular automata with remarkable properties
bvssvni/sync
A research project about synchronizability and cosynchronizability
bvssvni/viewport
A library for storing viewport information
bvssvni/wavefront_obj
A parser written in rust for the wavefront .obj file format.