A list of tutorials that work towards the making of small to large projects in C.
- Computer Networking
- Databases
- Game Development
- Operating Systems
- Programming Languages
- Uncategorized
- Other Resources
- Beej's Guide to Network Programming
book
- Learn Socket Programming in C from Scratch
video
- Let's code a TCP/IP stack
- Let's make a NTP Client in C
- Multiplayer WebSocket Game server written in C using libuv & libwebsockets & Cocos2d-x-HTML5
- Astroids Clone
- Brickout Clone
- Chess Engine In C
video
- Coding A Sudoku Solver in C
video
- Coding a Rogue/Nethack RPG in C
video
- Game Engine Black Book: Wolfenstein 3D
book
- Handmade Hero
video
abandoned
- Handmade Quake
video
in-progress
- Hangman
video
- Invaders Clone
- How to Program an NES game in C
- How to Program a Text Adventure in C
in-progress
- Learn Video Game Programming in C
video
- Let's Make: Dangerous Dave
video
- Making 8-bit Arcade Games in C
book
- Making a Text Adventure Game in C
video
in-progress
- Simple Tic Tac Toe in C
video
- Sudoku Programming with C
book
- Tic-tac-toe Game in C with SDL
video
- Bitwise
video
in-progress
- Building an Operating System for the Raspberry Pi
- Hack the Virtual Memory
- How to Create an OS from Scratch
in-progress
- Learning operating system development using Linux kernel and Raspberry Pi
in-progress
- Let's Write a Malloc
- Let’s write a Kernel
- Operating Systems Design and Implementation
book
- Operating Systems: From 0 to 1
book
- The little book about OS development
book
- Write a Shell in C
- Write a Simple Memory Allocator
- Write a System Call
- Writing a FUSE Filesystem
- Writing a Unix Shell
- A Retargetable C Compiler: Design and Implementation
book
- Baby's First Garbage Collector
- Build Your Own Lisp
book
- Compiler Design in C
book
- Crafting Interpreters
book
in-progress
- Implementing a Virtual Machine in C
- Let's Build a Compiler: A C & x86 version
- Modern Compiler Implementation in C
book
- Write a C Interpreter
- Writing a Simple Garbage Collector in C
- Scheme from Scratch
- Part 1 - Introduction
- Part 2 - Integers
- Part 3 - Booleans
- Part 4 - Characters
- Part 5 - Strings
- Part 6 - The Empty List
- Part 7 - Pairs
- Part 8 - Symbols
- Part 9 - Quote
- Part 10 - Environments
- Part 11 - if
- Part 12 - Primitive Procedures Part 1
- Part 13 - Primitive Procedures Part 2
- Part 14 - Lambda the Ultimate
- Part 15 - Begin
- Part 16 - Cond
- Part 17 - Let
- Part 18 - And and Or
- Part 19 - Apply
- Part 20 - Eval
- Part 21 - I/O
- Part 22 - Standard Library
- Part 23 - Garbage Collection
- Part 24 - Conclusion
- A Regular Expression Matcher
- Build Your Own Text Editor
- Emulator 101
- How to Write a Video Player in Less Than 1000 Lines
- Learn FFmpeg libav the Hard Way
in-progress
- Linux Containers in 500 Lines of Code
- Making a Heap Allocator
- The Audio Programming Book
book
- The Craft of Text Editing
book
- Write a hash table in C
- Writing an SVG Library
- Practice Projects
- Similar List
- C