/Brick-Force

Primary LanguageC#GNU General Public License v3.0GPL-3.0

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Gameplay Video

Tutorial by Amorph (German)

Full rewrite of the original server emulator project with more features and better stability, now available for everyone!

Features

  • Play multiplayer over VPN or LAN
  • Host matches from within the game
  • Load any original map file
  • Customize your inventory with the newly added ingame inventory editor
  • Use any item you want, all synced with players in your network
  • Tracks team score, kills, assists, deaths and score during matches
  • Tracks usable and destroyable bricks like glass, crates, cannons and trains
  • Configure rooms and switch teams just like in the original for easy match setup
  • Players sync movement, hits, shots, deaths, respawns and playerstates
  • Various bug fixes over the original game

How To Play

  • Download the newest BfLauncher.
  • Start it to install the game and receive the newest updates (can be disabled in launcher settings).
  • Get into a network (VPN or LAN) with other players (recommended free VPN Service: Radmin).
  • Make sure to allow any firewall exceptions that may pop up in the process.
  • One player will act as host, make sure to put his network IP in the Host IP text field after starting the game (default value can be set in Config).
  • You can use localhost as Host IP (127.0.0.1) if you just want to test alone.
  • Put your custom username into the regular E-mail text field.
  • Host needs to click Host Match, after that the other players click Join Match.
  • After connecting, click Play to proceed to the main menu and create a room (others may need to refresh the room list in order to join).
  • Make sure everyone has the files for the current map loaded.
  • Room master can start the match once every player is ready (you can also start alone).

Inventory Editor

  • Click on items in the left list to add them to the inventory.
  • Click on items in the inventory to remove them.
  • Hold CTRL while clicking in the inventory to equip items.
  • Click Update Inventory to apply changes to your ingame inventory.
  • Click Save Inventory to update and save the current inventory to Inventory.csv.

Host Menu

  • Shutdown: Kills the current session and sends everyone back to the main menu, can help when network is laggy.
  • Reset: Sends everyone back to the main menu.
  • End Match: Ends the match instantly.
  • Clear Buffers: Clears the server's write and read queues, use if the server gets stuck.
  • Clients: All connected clients, click on a client that isn't host to disconnect them.

Paths

  • Maps are located in Brick BrickForce_Data\Resources\Cache
  • Assembly-CSharp.dll is located in BrickForce_Data\Managed

Controls

  • F4: Host Menu
  • F5: Inventory Editor
  • F6: Setup Menu
  • F7: Config Menu
  • F8: Debug Console

Limitations

  • Only TDM & Deathmtach are fully implemented currently, other modes should load but might not fully work.
  • Future support for Build Mode is planned.
  • Only one room per host to simplify server.
  • Item stats are mostly backup values loaded from disk and are different from Infernum servers.
  • Most rare weapons and max up variants have empty stats and are therefore useless in game.
  • Game languages need to be english, otherwise you will get stuck in the loading screen.
  • Can be changed under registry path HKEY_CURRENT_USER\SOFTWARE\EXE Games\BrickForce (set BfVoice & BfLanguage to 1 for english).

Notes

  • This is a non-commercial fan project and not associated with any of the companies originally involved in the development and publishing of the game.
  • Code in _Emulator folder is newly added to the game.
  • Other code is mostly reverse engineered (decompiled) from the original game and refined so it compiles as a VS project.
  • Therefore commercial use of this project is not recommended.