- KISS
- Keep it consistent
- Polish.
- Parallezie (don't block Adam & Adam better not block me).
- Complete a polished one level pipe dream clone in the time alloted.
- PyxelEdit
- Phaser
- Tiled
- Audacity
- Mario Paint Composer or http://www.synthgear.com/2011/music-misc/tone-generator
- Labchirp or Bfxr
Setup repo and directory structure.Adam- Create level by hand with two non-optimal cable paths. Remove 1/2 duplicates, then increase the mode of each. Adam
- Test level. Adam, Chris
- Cables with more than two exit ports
- Ambitious - Implement parallel circuits, resistors, capacitors, inductors, etc.
- Storm blows down power lines. It's the gamer's job to re-wire the utility poles.
- Additional levels will an additional house to the grid. Gamer must route the wires between each house.
- Possible sources: wind turbines, battery, solar cell.
- Possible sink: home
Background tiles.Chris- Title screen.
- Text panel.
Font conversion.Not doingText sound.ChrisCable bubble-in sound.AdamCable placement sound.AdamBackground music.Not doing- Tutorial text composition.
- Foreground tiles.
Level 1 background.Chris
Cable bubble-in.Chris- Title to game screen transition. Chris
Flow logic.ChrisField of play cable placement.ChrisIncoming cables generator.Chris- Tutorial game state and text.
Rolling text.Not doingGame timer + game over logic.Not doingCable tween down.ChrisDisplay level 1 background.AdamInitial queue display.Chris