Connect 4 solver.
- CodeBullet video - https://www.youtube.com/watch?v=XRVA5PMSKKE
- Pascal Pons blog - http://blog.gamesolver.org/
- Better transposition table
- run in parallel
- sorting network for the best move sort
- find why I have more (3x) visited position than Mr. Pons
- Make a move predictor function that tries each possible moves and scores them Apparently you have to run it on each move which i don't understand (PascalPons/connect4#8) But this would make parallelization very easy
- Generate an opening table (I think that's the only way of having a decently fast AI at the beginning of the game.