A safe Rust wrapper for the basis-universal
texture
compression library.
This crate wraps the basisu
transcoder, used to transcode basis
-encoded files
to various in-memory formats. It's intended for use in games,
where small textures with fast transcoding times are desired.
.basis
files can contain:
- 2D textures, i.e. images
- 2D texture arrays
- Cubemaps
- 3D textures, used for volume data
- Videos (stored as texture arrays with additional inter-frame compression)
basisu-rs
supports transcoding any of the above through a practical Rust interface.
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.