caligari87/ObAddon

TNT maps don't randomize map names

Krigeris opened this issue · 1 comments

Doom 2 maps randomize the names just fine but tnt maps (maybe plut havent checked) just give the default names that tnt maps have.

No idea why this would happen but there are two methods map names are changed - through a MAPINFO lump if ZDoom Special Addons are enabled or through a DEHACKED lump (default way Oblige preserves custom map names)

Try using ZDoom Special Addons if it helps because maybe the DEHACKED patch isn't being read in your sourceport.