3D Submarine Exploration game written in Unity
Copyright (c) 2020 by Callum Wilson. All Rights Reserved.
User navigates a procedurally generated underwater world. They need to find underwater stations at which they can dock and explore to find upgrades and Story fragments.
The player is trying to fix up their submarine so they can explore the deeper waters?
At the moment you can float around a little procedural map with a station in it.
- Docking To stations
- First Person Exploration of stations
- Submarine Combat (Pirates? Secret Organisations?)
- Stealth: need to shut off engines to avoid detections
- Sonar: can use Sonar pings to reveal enemy positions (at a distance), however, if you do it enough it also reveals your own position