callumhutchy
Research Software Developer by day, programming procrastinator by night. Primarily coding in C#/C++/Java,
United Kingdom
callumhutchy's Stars
spectreconsole/spectre.console
A .NET library that makes it easier to create beautiful console applications.
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Jonathan-Greve/GuildWarsMapBrowser
Browse the Guild Wars maps using your .dat file.
zpl-c/librg
🚀 Making multi-player gamedev simpler since 2017
kbirk/enet-example
A client and server implementation using ENet
peterGraf/pbl
PBL is an MIT License open source C-language library of functions that can be used in a C or C++ project. PBL is highly portable and compiles warning free on Linux gcc, MAC OS X and Windows Microsoft Visual C++ 2010 Express Edition.
Xplatforms/mbseedkey
Seed Key Calculator/Generator for MB, Vediamo, Monaco, etc
gnivler/BanditMilitias
Mod for Bannerlord
int19h/Bannerlord.PettyKingdoms
RobLoach/raylib-aseprite
Load Aseprite files for animated sprites in raylib.
makrohn/Universal-LPC-spritesheet
An attempt to merge most character assets generated by the Liberated Pixel Cup into a single .xcf, where they can be mixed and matched.
Deamon87/DBImporter
Small utility that imports WoW's db2 files into SQLite database
wowdev/WoWDBDefs
Client database definitions for World of Warcraft
stoneharry/WoW-Map-Asset-Parser
A tool for extracting all the used assets on a map so that only the required data needs to be packaged in a patch.
azerothcore/azerothcore-wotlk
Complete Open Source and Modular solution for MMO
azerothcore/classic-mode
SQL script to limit the player to the classic world (no TBC/WOTLK)
squidfunk/mkdocs-material
Documentation that simply works
dolkensp/unp4k
Unp4k utilities for Star Citizen
richardthombs/scunpacked
Star Citizen data browser and API
fiendishfeather/SCTextureConverter
Converts SC texture assets into common image formats.
woltapp/blurhash
A very compact representation of a placeholder for an image.
sebas77/Svelto.ECS
Svelto ECS C# Entity Component System
yasirkula/UnityAssetUsageDetector
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
delight-dev/Delight
Delight is an open source component-oriented framework for Unity.
Doraku/DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
hoodaly/client
Mediates between original client and server.
hoodaly/gw-interface
jglim/ODB
Utilities for Softing binary ObjectDB files
sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
pinky39/grove
A computer implementation of a trading card game: Magic: The Gathering. The goal of the project is to implement ai algorithms which can play the game at the same level as a casual human player.