trying to figure out how KilledByAPixel's 'Bitwise Liminal' 256b demo works by manually decompressing the code...
notes
- mine seems to have a faster playback speed; not sure if I messed something up or it just got faster due to the code being less condensed?
- i don't understand the maths parts, but the structure is clearer now
- KilledByAPixel is amazing, see his other demos