Pinned Repositories
2DDemo
cameronmeyer.github.io
CG-Assignment-4
CG-Assignment-5
Computer-Animation-Assignments
CS3345Project5
QuickSort Project
CubeRoller
fall-game-jam
OISMPlugin
Unreal Enhancements plugin created for the OISM course
Shader-Practice
cameronmeyer's Repositories
cameronmeyer/CubeRoller
cameronmeyer/fall-game-jam
cameronmeyer/OISMPlugin
Unreal Enhancements plugin created for the OISM course
cameronmeyer/Shader-Practice
cameronmeyer/2DDemo
cameronmeyer/cameronmeyer.github.io
cameronmeyer/CG-Assignment-4
cameronmeyer/CG-Assignment-5
cameronmeyer/Computer-Animation-Assignments
cameronmeyer/CS3345Project5
QuickSort Project
cameronmeyer/Cube-Roller
cameronmeyer/Data-Structures-Stuff
cameronmeyer/Dolphin-Saves
cameronmeyer/GameBoy
cameronmeyer/GameLab-Test-Project
cameronmeyer/GitLab-Version-Control-Test-Remote
cameronmeyer/OSC-Project-1
cameronmeyer/OSC-Project-2
cameronmeyer/OSC-Project-3
cameronmeyer/PhotoshopFiles
Photoshop Files - art, images
cameronmeyer/Project-5
cameronmeyer/ShaderGraph-Custom-Lighting
A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .
cameronmeyer/ShaderPractice
cameronmeyer/Tank-Controller-Assignment
cameronmeyer/TurnBasedGame
cameronmeyer/UnityEditorTool
cameronmeyer/Unreal-Ivy-Generator
cameronmeyer/VFX