captainhead
Software engineer primarily working in front-end web. Passion for tinkering with graphics, rendering, and visualization.
Ottawa, Canada
Pinned Repositories
audiobookshelf-app
Mobile application for Audiobookshelf
BasicBezierEditor
Extremely basic Bezier curve editor using HTML5 canvas
captainhead.github.io
ChrisLearnsWebGL
EclipseViewer
Renders the shadow outline and path of the total solar eclipse of April 8, 2024
gh-pages-test
homebrew
The missing package manager for OS X.
PerlinNoiseCpp
A simple Perlin noise implementation in C++
Raygun
My toy raygun. A home made Ray Tracer with GUI front end built with Qt Framework
SDL_GL
Practice with SDL and OpenGL
captainhead's Repositories
captainhead/PerlinNoiseCpp
A simple Perlin noise implementation in C++
captainhead/BasicBezierEditor
Extremely basic Bezier curve editor using HTML5 canvas
captainhead/Raygun
My toy raygun. A home made Ray Tracer with GUI front end built with Qt Framework
captainhead/SDL_GL
Practice with SDL and OpenGL
captainhead/audiobookshelf-app
Mobile application for Audiobookshelf
captainhead/captainhead.github.io
captainhead/ChrisLearnsWebGL
captainhead/EclipseViewer
Renders the shadow outline and path of the total solar eclipse of April 8, 2024
captainhead/gh-pages-test
captainhead/homebrew
The missing package manager for OS X.
captainhead/NoiseyApp
A Perlin Noise texture generator.
captainhead/Prelude-of-the-Chambered
Notch's Prelude of the Chambered 48-hour game
captainhead/SDL_Game
Beginning experimentation with SDL (and possibly a game at some point)
captainhead/sudolver
A little project to play with sudoku puzzle algorithms
captainhead/whatever
All pull requests will be accepted. Let's see where it goes!