Demo
Documentation
Road Trip By StreetView
Maps Can Talk |
Custom Marker
If you like this, you also may like these;
- ng2-map Google Maps Wrapper for Angular 2+
- react-openlayers React + OpenLayers
There is already one for this. However, I found myself doing totally different approach than the existing one, such as;
-
Everything in tag and attributes.
Thus, basic users don't even have to know what Javascript is. -
Expose all original Google Maps V3 api to the user.
No hiding, no wraping, or whatsoever. By doing so, programmers don't need to learn how to use this module. You only need to know Google Maps V3 API.
There is a blog that introduces this module. The title of it is 'Google Map As The Simplest Way'
For Bower users,
$ bower install ngmap
-
Include
ng-map.min.js
:<script src="/bower_components/ngmap/build/scripts/ng-map.min.js"></script>
-
Include Google maps:
<script src="http://maps.google.com/maps/api/js"></script>
-
Name your angular app ngMap, or add it as a dependency
var myApp = angular.module('myApp', ['ngMap']);
To get the map instance use the NgMap.getMap()
function
app.controller('MyController', function(NgMap) {
NgMap.getMap().then(function(map) {
console.log(map.getCenter());
console.log('markers', map.markers);
console.log('shapes', map.shapes);
});
});
For npm users,
$ npm install ngmap
For meteor users: https://atmospherejs.com/wormy/angularjs-google-maps
Simply wrap the map tag with map-lazy-load="https://maps.google.com/maps/api/js"
.
<div map-lazy-load="https://maps.google.com/maps/api/js">
<ng-map center="41,-87" zoom="3"></ng-map>
</div>
If you need to pass in an API key to the javascript, you can set a scope
variable in your controller (e.g. $scope.googleMapsUrl="https://maps.googleapis.com/maps/api/js?key=YOUR_KEY_HERE";
).
This can be set from a constant value in your app to standardise the API key to pass to google for multiple controllers.
<div map-lazy-load="https://maps.google.com/maps/api/js"
map-lazy-load-params="{{googleMapsUrl}}">
<ng-map center="41,-87" zoom="3"></ng-map>
</div>
The usual reason why this is happening is that the size of the map is changed after the map has been initialized. If you for some reason change the size of the div, you need to trigger the "resize" event and possible reCenter the map.
var center = map.getCenter();
google.maps.event.trigger(map, "resize");
map.setCenter(center);
Ref.
- http://stackoverflow.com/questions/13901520/grey-area-in-google-maps
- http://blog.codebusters.pl/en/google-maps-in-hidden-div/
map.getBounds().contains(marker.getPosition()
- http://stackoverflow.com/questions/3648545/how-can-i-check-the-marker-is-or-isnt-in-the-bounds-using-google-maps-v3
- https://developers.google.com/maps/documentation/javascript/3.exp/reference#Map
- https://developers.google.com/maps/documentation/javascript/3.exp/reference#Rectangle
- https://developers.google.com/maps/documentation/javascript/3.exp/reference#Circle
You may checkout this, https://developers.google.com/maps/documentation/javascript/distancematrix. As you see, DistanceMatrix does not require map nor directive.
Another way to do is to use directions directive. As you see it here, https://rawgit.com/allenhwkim/angularjs-google-maps/master/testapp/directions2.html, you have access to DirectionsRenderer by using map.directionsRenderers[id]
https://developers.google.com/maps/documentation/javascript/reference?hl=en#DirectionsRenderer
You use getDirections() or directions, then calculate the distance from there. e.g.,
Distance: {{map.directionsRenderers[0].directions.routes[0].legs[0].distance}}
- bicycling-layer
- custom-control
- custom-marker (NEW)
- directions (NEW)
- drawing-manager (NEW)
- dynamic-maps-engine-layer
- fusion-tables-layer
- heatmap-layer
- info-window
- kml-layer
- map
- map-data
- map-lazy-load (NEW)
- map-type
- map_controller
- maps-engine-layer
- marker
- overlay-map-type
- places-auto-complete
- shape
- street-view-panorama (NEW)
- traffic-layer
- transit-layer
- Clone the repository from github
- Change to the folder dowloaded
- npm install to install the build tools
- gulp build to build the javascript & doc files in the /build folder & run the unit tests.
- gulp clean to cleanup the repository by removing files and folders from previous build.
- gulp test to run the Karma unit test suite.
- gulp test:e2e to run the Protractor test suite. For the first test run, you may need to update the protractor webdriver manager. It will show the command on screen if this is required (node_modules/gulp-protractor/node_modules/protractor/bin/webdriver-manager update).
- gulp test:server will start a web server for the testapp on http://localhost:8888