This PHP library provides a way to handle results that can either be a value or an error, similar to the ErrorOr
pattern in other languages. This is particularly useful for methods that can fail, allowing you to handle errors and successful results in a unified way.
You can install the library using Composer. Run the following command in your project's root directory:
composer require carlosupreme/error-or
The Error
class represents different types of errors that can occur.
You can create errors using static methods on the Error
class:
use Carlosupreme\ErrorOr\Error;
// Creating a failure error
$error = Error::failure();
// Creating an unexpected error
$error = Error::unexpected();
// Creating a validation error
$error = Error::validation('validation_code', 'Validation failed.');
echo $error->getCode(); // Outputs the error code
echo $error->getDescription(); // Outputs the error description
echo $error->getType(); // Outputs the error type
The ErrorOr
class is used to represent a result that can either be a value or an error.
You can create an ErrorOr
instance from a value or from one or more errors:
use Carlosupreme\ErrorOr\ErrorOr;
// From a value
$result = ErrorOr::fromValue('some value');
// From a single error
$errorResult = ErrorOr::fromError($error);
// From multiple errors
$multiErrorResult = ErrorOr::fromErrors($error1, $error2);
You can check whether the result is an error and access the value or errors accordingly:
if ($result->isError()) {
$errors = $result->getErrors();
$firstError = $result->getFirstError();
} else {
$value = $result->getValue();
}
To run the tests, use the following command:
vendor/bin/phpunit tests
This library is inspired by amantinband's ErrorOr. The original implementation in C# can be found here.
This project is licensed under the MIT License. See the LICENSE file for details.
This README provides an overview of the library, usage examples, instructions for running tests, and credits to the original author. Adjust the installation section and other parts as needed based on your actual project setup.