The Daybreak Game Engine is a work-in-progress game engine designed to be easy-to-use and portable across platforms.
Download or clone the repo to a working directory.
The Vulkan SDK is required to build the engine. The Vulkan SDK can be downloaded/installed from:
https://vulkan.lunarg.com/sdk/home
After downloading or cloning the repo and installing the Vulkan SDK
- Run CMake
cmake
- GLFW - Window-creation API
- GLM - OpenGL vector and matrix math
- Vulkan - Graphics API
- tinyobjloader - For mesh/model loading
- FreeImage - For image loading
If you're interested in contributing, feel free to create your own pull requests or contact me with any questions at ctc7359@rit.edu. I would appreciate that you contact me if you wish to fork this repo.
Versioning will commence once a stable first build is released.
- Carson Clarke-Magrab - Initial work - carsonclarke570
This project is licensed under the Apache 2.0 License - see the LICENSE.md file for details
- My friends, for not being in any way involved with this project