/marbles

Playing with a very slow calculator written in Unity.

Primary LanguageC#Apache License 2.0Apache-2.0

Marbles

I wanted to create a computer out of wood and marbles, but those take up space and make a lot of noise. Instead I'm playing around with Unity to create a physical simulation that can multiply two small unsigned binary integers by rolling marbles through some carfully placed levers and ramps.

The computational complexity of this algorithm is really bad. A pencil and paper would be much faster.

License

Copyright 2017 Chris Cartland. All rights reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.