/srp

software rendering pipeline

Primary LanguageCMIT LicenseMIT

srp

software rendering pipeline

Introduction

A software fixed rendering pipeline implemented in C language. Although demos are written with Win32 API, it's easy to port to different platforms as the only part of platform-dependent code is windows creation and pixel blitting. Programming concepts and practice are adopted from the following books:

Features

  • vector math
  • matrix manipulation
  • model/camera/projection/viewport transformation
  • rasterization

Screenshot

demo01 demo02 demo03 demo04 demo05 demo06