/castle-model-viewer

Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, Spine JSON, sprite sheets in Cocos2D and Starling XML formats

Primary LanguagePascal

Castle Model Viewer (formerly view3dscene)

Viewer for all 3D and 2D model formats supported by Castle Game Engine.

Supported formats:

See also Castle Game Engine model formats.

Complete documentation on https://castle-engine.io/castle-model-viewer .

Using Castle Game Engine, see https://castle-engine.io/ .

castle-model-converter (formerly tovrmlx3d)

castle-model-converter is a simple command-line program to convert all supported model formats to X3D, and to pretty-print X3D and VRML. It can also be used to validate models.

Note that in simple cases, castle-model-viewer can also be used to convert models. Interactively (just open a model, and then use menu items "File -> Save As...") or from command-line (use --write and related options). But castle-model-converter has a bit more options and at the same time lighter requirements (it does not depend on any GUI libraries).

The documentation of command-line options to perform convertion is on https://castle-engine.io/castle-model-converter .

Building

Compile by:

License

GNU GPL >= 2.