castle-engine/castle-model-viewer
Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, Spine JSON, sprite sheets in Cocos2D and Starling XML formats
Pascal
Issues
- 2
- 1
- 2
tovrmlx3d hangs on conversion
#43 opened - 1
wrong path to include files
#42 opened - 12
- 2
- 0
- 5
- 3
Converting X3D to VRML
#37 opened - 1
- 7
- 1
GLTF Import Issue
#34 opened - 1
View3dScene isn't network enabled
#33 opened - 2
- 4
VRML2 IndexedFaceSets solid FALSE
#31 opened - 12
- 4
view3dscene gLTF error on NVIDIA
#29 opened - 10
Lighting issue
#28 opened - 4
- 3
Extrusion not working
#26 opened - 4
- 5
Effect Shader does *NOT* work anymore
#24 opened - 6
TwoSidedMaterial renders unlit white
#23 opened - 3
macOS 64 bit release
#22 opened - 1
- 8
- 17
- 11
LayerSet/Layer seem **not** to work!
#18 opened - 5
- 4
- 7
- 2
out of memory
#14 opened - 1
list required libraries/packages
#13 opened - 4
- 2
Cannot open Tinkercad OBJ files
#11 opened - 11
- 2
- 2
- 5
HAnim skin deformation
#7 opened - 16
some collada files not rendered
#6 opened - 7
- 9
ecmascript: protocol not recognized
#4 opened - 2
Default Viewpoint at 0,0,0
#3 opened - 3
IntegerSequencer intervals
#2 opened - 2
Unclear error report
#1 opened