/little-things

Pretty 3D experience where you swim towards a sound, using Castle Game Engine

Primary LanguagePascal

Little Things

This is a very old application; do not use this to learn Castle Game Engine!

This application was developed using a very old Castle Game Engine version. It still builds with the latest engine version (it is even tested by GitHub Actions to make sure we maintain backward-compatibility) but it's absolutely not how I would go about implementing this game type now.

Do not use this game as a learning example. Instead, get latest Castle Game Engine and browse examples inside the installed engine.

This project is maintained here only:

  • for historical purposes
  • and as part of automated test to make sure we maintain backward-compatibility when developing new engine versions.

Introduction

A pretty 3D game-like experience where you swim towards a sound, using Castle Game Engine.

Using Castle Game Engine, see http://castle-engine.sourceforge.net/ .

Compiling

  • Download Castle Game Engine http://castle-engine.sourceforge.net/engine.php

  • Install the build tool of Castle Game Engine, see https://castle-engine.io/build_tool .

    Basically, you compile a "castle-engine" program, and place it on $PATH. And you set the environment variable $CASTLE_ENGINE_PATH to the directory that contains (as a child) castle_game_engine/ directory.

  • Compile by simple "make" in this directory.

Keys

Steer the boat:

  • With arrows.
  • W / S also work to move forward / backward.
  • Rotate by moving the mouse.

Other keys:

  • F5 - Save screen.
  • Escape - Exit.

Debug keys:

  • Ctrl-1/2/3/4 - Adjust the silhouette effect parameters.
  • Ctrl-5 - Switch to Examine camera.
  • Ctrl-6 - Cheat move to next part.
  • Ctrl-8 - Toggle rendering debug things in 3D view.
  • Ctrl-9/0/P/O - Adjust the scale and height of the generated terrain (only for the part with yellowish terrain).

License

GNU GPL >= 2.