In game map editor for Titanfall 2
the installing process is slight complex
after installing
- the furnace plugin
- the Funace mod
you need to add furnace.env
to the R2Northstar/plugins
folder
profiles are not supported
then the content would look smth like this
PATH_MOD="R2Northstar/mods/cat_or_not.Furnace/mod/maps/compile/"
PATH_COMPILER="MRVN-radiant/remap.exe"
PATH_MOD
the path to thecompile
folder incat_or_not.Furnace
modPATH_COMPILER
the path toremap
compiler (yes you need to download MRVN-radiant)
you get a cool window to edit the map, I think the ux is fine, so you'll be fine ;)
both the plugin and mod must be working or else stuff will break
to actually edit the map load the map mp_default
with the map
command.
this is the map that furnace uses. you can add other maps to the compile
folder with the furace
format
- click buttons and make stuff appear
- run
compile_map
command and wait until the server and everyone had there map compiled - reload server with
reload
command - repeat
the buttons do cool things
- Snap To Closest Node => snaps view to closest corner mesh
- Create New Brush => creates a brush from your view ( is affected by the Eye Dis text box )
- Create New Brush ( 2 points ) => creates a brush from your coordinates
- all the Nudge* buttons => move the mesh skeleton by the nudge amount in a direction
the text entries with Push button don't update the values unless you click the Push button
Text Entries
- Grid => snaps the meshes to a power of that value ( kinda bad - Synthali )
- Eye Dis => how far the second point is from the player's view
- Texture => the texture for the mesh (a list of textures can be accessed with the
dump_textures
command ) - Nudge Amount => nudge amount
^^^^ stuff isn't saved between server reloads so push the Grid and Eye Dis again
TODO: save it
I think that is everything
if you have any issues you can contact me (cat_or_not#3394
) in the Northstar discord server. Please no dms!