A Minesweeper game featuring Material Design, written with SFML.
We have tested the game on Ubuntu 22.04 & macOS 13.0.
Win version is not tested, but should act well after some deployments.
- Setup C++ env
sudo apt-get install gcc build-essential make cmake
- Install game deps
sudo apt-get libsfml-dev libspdlog-dev
- Build the game
sh ./build.sh
- Run Minesweeper
cd build ./Minesweeper
-
Download SFML and refer to the official tutorial for installation.
-
Install the
x86_64
version of Homebrew and then install thex86_64
version of spdlog.
If you are using a device with an M1 chip, please refer to the guide available here. -
Compile and run using the following command.
./build-macos.sh cd build ./Minesweeper
MIT