Realtime mapserver for Minetest
- Minetest 0.4.15 - 0.4.17.1
- Minetest 5.0
- Click-and-run installation
- Initial and incremental map rendering
- Realtime rendering and map-updating
- Realtime player and world stats
- Configurable layers (default: "Base" from y -16 to 160)
- POI markers / mod integration
- Protector display
- LCD Displays as markers
- Monitoring with Prometheus
- Player infos (HP, breath, etc)
- Street names / Train stuff
- City borders
The connection is auto-detected from your world.mt
:
- Sqlite3
- PostgreSql
Enable/Disable those in the Configuration See: mapobjects
There will be bugs, please file them in the issues page.