/WearImageLoader

WearImageLoader is an image downloading and caching library for Android Wear

Primary LanguageJavaApache License 2.0Apache-2.0

DaVinci

Release

Alt DaVinciDroid

WearImageLoader is an image downloading and caching library for Android Wear

Usage

Use WearImageLoader from your SmartWatch app

Loader.with(context).load("/image/0").into(imageView);
Loader.with(context).load("http://i.imgur.com/o3ELrbX.jpg").into(imageView);

Into an imageview

Loader.with(context).load("/image/0").into(imageView);

Into a FragmentGridPagerAdapter

@Override
public Drawable getBackgroundForRow(final int row) {
    return Loader.with(context).load("/image/" + row).into(this, row);
}

Into a CallBack

Loader.with(context).load("http://i.imgur.com/o3ELrbX.jpg").into(new WearImageLoader.Callback() {
            @Override
            public void onBitmapLoaded(String path, Bitmap bitmap) {

            }
});

By default, the asset name used for the bitmap is "image", you can modify this

Loader.with(context).load("/image/0").setImageAssetName("myImage").into(imageView);

Send Bitmaps

In your smartphone service

    @Override
    public void onMessageReceived(MessageEvent messageEvent) {
        super.onMessageReceived(messageEvent);
        Daemon.with(getApplicationContext()).handleMessage(messageEvent);
        ...
    }

Preload Bitmaps

Send image to wear

Daemon.with(getApplicationContext()).load("http://i.imgur.com/o3ELrbX.jpg").send();

or with "/image/0" path

Daemon.with(getApplicationContext()).load("http://i.imgur.com/o3ELrbX.jpg").into("/image/0");

Image Transformation

You can specify custom transformations on your Bitmaps

public class ResizeTransformation implements Transformation {
    private int targetWidth;

    public ResizeTransformation(int width) {
        this.targetWidth = width;
    }

    @Override
    public Bitmap transform(Bitmap source) {
        double aspectRatio = (double) source.getHeight() / (double) source.getWidth();
        int targetHeight = (int) (targetWidth * aspectRatio);
        Bitmap result = Bitmap.createScaledBitmap(source, targetWidth, targetHeight, false);
        if (result != source) {
            // Same bitmap is returned if sizes are the same
            source.recycle();
        }
        return result;
    }

    @Override
    public String key() {
        return "ResizeTransformation"+targetWidth;
    }
}

Pass an instance of this class to the transform method

Loader.with(context).load(url).transform(new ResizeTransformation(300)).into(imageView);

Prodvided Transformations :

Blur

Loader.with(context).load(url).transform(new BlurTransformation()).into(imageView);

Resizing

Loader.with(context).load(url).transform(new ResizeTransformation(maxWidth)).into(imageView);

Include

Add in your root build.gradle at the end of repositories

allprojects {
		repositories {
			...
			maven { url "https://jitpack.io" }
		}
	}

In your wear module

compile 'de.mdxdave.WearImageLoader:Loader:1.1.1';

In your smartphone module

compile 'de.mdxdave.WearImageLoader:Daemon:1.1.1';

Don't forget to add WRITE_EXTERNAL_STORAGE in your Wear AndroidManifest.xml

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

TODO

  • Customize bitmap resizing (actually : width=300px)
  • Enabling multiples transformations
  • Apply transformations on Smartphone then send them to Wear

Dependencies

Changelog

1.1.2

  • Bugfixes

1.1.1

  • Made runnable again

Credits

Author: Florent Champigny www.florentchampigny.com/ Updated by: MDXDave https://mdxdave.de

Pictures by Logan Bourgouin

Follow me on Google+

License

Copyright 2015 florent37, Inc.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.