How to make visual studio project:
- Go into the terminal (preferably powershell or cygwin).
- Navigate to the
chugin-rave/
directory. git submodule update --init
- Make a
build
directory cd build
cmake . -S ..\ -DCMAKE_BUILD_TYPE:STRING=Release -G "Visual Studio 17 2022" -A "x64"
How to build:
- Navigate to
build
directory from above cmake --build . --config Release
to just buildsudo cmake --build . --config Release --target install
to build & install
How to create the project:
- Navigate to the
chugin-rave/
directory. git submodule update --init
- Make a
build
directory cd build
cmake . -S ../"
- If you get an error about unix makefiles not support x64 or something similar try building with Ninja:
cmake . -S ../ -G Ninja"
How to build:
- Navigate to
build
directory from above cmake --build .
to just buildcmake --build . --target install
to build & install
How to create the project:
- Go to terminal.
- Navigate to the
chugin-rave/
directory. git submodule update --init
- Make a
build
directory cd build
To configure for Apple Silicon (arm64):
cmake . -S ../ -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES=arm64
To configure for Intel (x86_64):
cmake . -S ../ -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES=x86_64
To build:
- Navigate to
build
directory from above cmake --build .
(build only)cmake --build . --target install
(build toRelease
folder, along with dylib dependencies)