/wgpu-renderer

A 3d renderer implemented for scratch for voxel experiments

Primary LanguageRust

WGPU Voxel Engine

Here I will test and understand all the voxel rendering tech I see

controls Press L to toggle freecam

What is working

  • Meshing the chunk to a single mesh, empty inside (face culling disabled for testing for now)
  • Single chunk rendering
  • Simple directional diffuse lighting, but very memory efficient, see voxel.wgsl for details

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