Pinned Repositories
2021
a project I worked on during the start of 2021
c-website
using the C Preprocessor as an HTML templating engine
donuts
2d racing game with custom physics
elm-google-sign-in
Elm bindings to the "Sign in With Google" widget
floatinghackerkingdom
lol
hkgi
hkgi
linear-webgl
WebGL demos, but flat. Because it's more hackable that way.
rpg
oh god why am I doing this again
rpgc
seems like I woke up in yesterday again
sandwichsandbox
A webgame I started making during late 2017. Build evil sandwich smushing contraptions and upgrade your turret.
cedric-h's Repositories
cedric-h/donuts
2d racing game with custom physics
cedric-h/2021
a project I worked on during the start of 2021
cedric-h/minifps
tiny cursor grab example with miniquad
cedric-h/whisslin
cedric-h/4mb
cedric-h/emigui-miniquad
cedric-h/l8r
A Lazy Update Scheduler for the Hecs crate
cedric-h/sokol_cmake
some cmake stuff for using sokol and sokol's shader compiler
cedric-h/sudoku
example for a friend
cedric-h/train
cedric-h/turning
roguelike toy, 3d rendered
cedric-h/booking
VN novel engine, an experiment in driving things with data
cedric-h/bq_websocket
WebSockets in C
cedric-h/bruh
cedric-h/cavejam
cedric-h/circle2d
Little 2D physics engine used for my game Crate Before Attack.
cedric-h/Console-Docs
Windows Console Docs Repo
cedric-h/educe
This crate provides procedural macros to help you implement Rust-build-in traits quickly.
cedric-h/glsp
The GameLisp scripting language
cedric-h/macroquad
🚧 🏗 Work in progress, aware 👷♀️🚧
cedric-h/megaui
cedric-h/megaui-macroquad
cedric-h/metadesk
cedric-h/miniquad
Cross platform rendering for Rust
cedric-h/new
let's find some new ways to make the same old mistakes
cedric-h/odin-sokol
Odin bindings for the minimal cross-platform standalone C headers
cedric-h/rend3
Easy to use, customizable, efficient 3D renderer library built on wgpu.
cedric-h/rust_lisp
A Rust-embeddable Lisp, with support for interop with native Rust functions
cedric-h/turbulence
cedric-h/win32
Public mirror for win32-pr