Pinned Repositories
3Dmigoto
Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.
AOT-GAN-for-Inpainting
[TVCG] AOT-GAN for High-Resolution Image Inpainting (codebase for image inpainting)
AssetUserDataForBlueprints
Unreal Engine (4.27) plugin to expose Asset User Data functionality to Blueprints
audiocraft
Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning.
celns.github.io
One Game, One Life
Design_Pattern_with_UE4
Design pattern with Unreal Engine 4
shadertoy-to-unreal-engine
Guide for converting shadertoy shaders to ue4
WeeklyOpenGL
学习opengl
WeeklyReal-TimeRendering4th
Real-TimeRendering4th学习笔记
WeeklyShaders
Shader Learning
celns's Repositories
celns/shadertoy-to-unreal-engine
Guide for converting shadertoy shaders to ue4
celns/3Dmigoto
Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.
celns/AOT-GAN-for-Inpainting
[TVCG] AOT-GAN for High-Resolution Image Inpainting (codebase for image inpainting)
celns/AssetUserDataForBlueprints
Unreal Engine (4.27) plugin to expose Asset User Data functionality to Blueprints
celns/audiocraft
Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning.
celns/CoDeF
Official PyTorch implementation of CoDeF: Content Deformation Fields for Temporally Consistent Video Processing
celns/delta-interpolator
Motion Inbetweening via Deep Δ-Interpolator: https://arxiv.org/abs/2201.06701
celns/DragGAN
Official Code for DragGAN (SIGGRAPH 2023)
celns/fbx_python_bindings
fbx.pyd for python2&3
celns/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
celns/FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
celns/HLSLDecompiler
HLSL Decompiler forked from 3Dmigoto
celns/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
celns/llama
Inference code for LLaMA models
celns/MASA-SR
MASA-SR: Matching Acceleration and Spatial Adaptation for Reference-Based Image Super-Resolution (CVPR2021)
celns/MooaToon
Toon Rendering with Unreal Engine full lighting features support.
celns/Motion-Matching
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
celns/motion_inbetweening
celns/Mr.-Ranedeer-AI-Tutor
A GPT-4 AI Tutor Prompt for customizable personalized learning experiences.
celns/MSAD
Multi-Scale Aligned Distillation for Low-Resolution Detection (CVPR2021)
celns/multi-v2ray
v2ray多用户管理部署程序
celns/neurecon
Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.
celns/one_shot_3d_photography
This repository contains the code release for the SIGGRAPH 2020 paper "One Shot 3D Photography"
celns/PyMO
A library for machine learning research on motion capture data
celns/SPCRJointDynamicsUE4
布風骨物理エンジン
celns/tinyxml2
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
celns/UE-ProgramBrowser
Create, Build, Pakcage an Unreal Engine Standalone Program Application.
celns/ue5-style-guide
An attempt to make Unreal Engine 4 projects more consistent
celns/UnrealEngine_ComputeShader
A compute shader project created in Unreal Engine 5.3
celns/VisualNovelPatch
Steam视觉小说补丁