ceranos's Stars
jags111/efficiency-nodes-comfyui
A collection of ComfyUI custom nodes.- Awesome smart way to work with nodes!
mob-sakai/UIMaterialPropertyInjector
This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.
mob-sakai/CompositeCanvasRenderer
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Cyanilux/URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
kangyu-california/PersistentWindows
fork of http://www.ninjacrab.com/persistent-windows/ with windows 10 update
Bunny83/SimpleJSON
A simple JSON parser in C#
neuecc/Utf8Json
Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
nem0/OpenFBX
Lightweight open source FBX importer
zalo/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
thestk/rtaudio
A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, ASIO, and WASAPI) operating systems.
jarikomppa/soloud
Free, easy, portable audio engine for games
ThePhD/sol2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
vinniefalco/LuaBridge
A lightweight, dependency-free library for binding Lua to C++
mpaland/printf
Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
BinomialLLC/basis_universal
Basis Universal GPU Texture Codec
mifi/lossless-cut
The swiss army knife of lossless video/audio editing
andrewwillmott/sun-sky
Various sun/sky models, convolution of theta/gamma-parameterised models
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
jpcy/xatlas
Mesh parameterization / UV unwrapping library
assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
KindDragon/CPPDebuggerVisualizers
C++ Debugger Visualizers
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
KhronosGroup/MoltenVK
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
Oberon00/luabind
Luabind is a library that helps you create bindings between C++ and Lua.
Thekla/thekla_atlas
Atlas Generation Tool
ands/lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
libigl/libigl
Simple MPL-2.0-licensed C++ geometry processing library.