Pinned Repositories
ch552_drivers
Additional drivers ported to the CH552 (using Wagiminator library)
cs3-map-edit
Map Editor for CS3 Remake written in C++ using QT 6.5
esp-idf-cs3
Remake of an MSDOS game for the ESP32 microcontroller using the ST7789 / ILI9341 LCD display and a joystick module.
esp32-ili9488-jewel
ESP32 port of a game using the ILI9488 display over SPI
esp32-lcd1602_2004-cpp
LCD 1602/2004 i2c module driver for the ESP-IDF
ESP32-S3-VGA-CS3
Creepspread III (remake) for the ESP32S3 VGA (2024). Originally written in assembly for MSDOS in 1993.
esp32-tm1637plus-cpp
TM1637 4 digits 7-Segment LED Module driver for the ESP-IDF
lgck-src
An open source all-in-one game construction kit written in C++/Qt targeted to be both powerful yet simple to use.
pcb_ch552_devboard
CH552 Devboard with ON/OFF switch, BOOT and RESET buttons. Indicator lights and lots of pins.
pcb_tm1637-0.80_led_display_module
0.80" LED Display Module Pin Compatible with 0.56" LED Display Module (TM1637)
cfrankb's Repositories
cfrankb/cs3-map-edit
Map Editor for CS3 Remake written in C++ using QT 6.5
cfrankb/esp-idf-cs3
Remake of an MSDOS game for the ESP32 microcontroller using the ST7789 / ILI9341 LCD display and a joystick module.
cfrankb/esp32-ili9488-jewel
ESP32 port of a game using the ILI9488 display over SPI
cfrankb/ch552_drivers
Additional drivers ported to the CH552 (using Wagiminator library)
cfrankb/esp32-lcd1602_2004-cpp
LCD 1602/2004 i2c module driver for the ESP-IDF
cfrankb/ESP32-S3-VGA-CS3
Creepspread III (remake) for the ESP32S3 VGA (2024). Originally written in assembly for MSDOS in 1993.
cfrankb/lgck-src
An open source all-in-one game construction kit written in C++/Qt targeted to be both powerful yet simple to use.
cfrankb/pcb_tm1637-0.80_led_display_module
0.80" LED Display Module Pin Compatible with 0.56" LED Display Module (TM1637)
cfrankb/cs3-desktop-qt
CS3 Desktop Port using Qt 6.x
cfrankb/cs3-runtime-sdl
CS3 Runtime Module using SDL to port an MSDOS game for a wide range of platforms (desktop, browsers etc)
cfrankb/cs3_rp2040_pico
Port of an MS-DOS Game to the RP-2040/Pico using the ILI9341 lcd and a joystick module.
cfrankb/esp32-tm1637plus-cpp
TM1637 4 digits 7-Segment LED Module driver for the ESP-IDF
cfrankb/esp32_samples
Samples for the ESP32 family of microcontrollers - esp-idf and micropython
cfrankb/esp8266_tm1637
ESP8266 / TM1637 example using Micropython
cfrankb/lgck-data
Game assets related to LGCK Builder project.
cfrankb/MiniAppCalendar
Minimalist calendar written in C++ using QT that I actually use.
cfrankb/monstics
Monstics Software Archive
cfrankb/pcb_ch552_devboard
CH552 Devboard with ON/OFF switch, BOOT and RESET buttons. Indicator lights and lots of pins.
cfrankb/VL53L0X
Micropython Library for Lidar Sensor VL53L0X
cfrankb/cs4-map-edit
EXPERIMENTAL - [WIP] Creepspread IV Map Editor
cfrankb/cs4-runtime-sdl
CS4 Runtime Module using SDL to port an MSDOS game for a wide range of platforms (desktop, browsers etc) .
cfrankb/jewels-runtime-sdl
Generic Jewels Runtime written in portable C++ with SDL
cfrankb/ssv2-mapedit-qt
MapEditor for SSv2 (Static V2) games
cfrankb/vla2_remake
Vlamits2 Remake in C++ of this 1995 MSDOS game originally written in assembly.
cfrankb/xroads
XRoads is similar to the Commodore 64 (C64) game Crossroads and its sequel Pandemonium. XRoads is basically a two-dimensional, overhead view game set in a maze, in which you fight against a gang of monsters and run around collecting powerups.