/scoundrel

Primary LanguageRustMIT LicenseMIT

scoundrel

A library of tools for writing games that could be described as rogue-like.

Current features:

  • Geometry primitives (vectors, 2x2 matrices)
  • A* pathfinding
  • Shadowcasting for FOV calculation
  • Bresenham line drawing
  • Some unpolished spatial acceleration structures
  • ... plus miscellaneous tidbits!