Precompiled builds of Godot 3.x with my modules and modifications, and selected third party modules.
These are the original repositories for the modules, which contain instructions:
- LLightmap (https://github.com/lawnjelly/godot-llightmap)
- LPortal (https://github.com/lawnjelly/godot-lportal)
- LSimd (https://github.com/lawnjelly/godot-lsimd)
- ECMAScript (https://github.com/GodotExplorer/ECMAScript)
- The github action scripts in this repository show how the builds are made.
- The modules can be downloaded individually (from their repositories) and compiled together with the engine.
- For cutting edge you can also compile the repository https://github.com/lawnjelly/godot with the
titan
branch, although this may not be as stable as compiling the repositories.
- LLightmap mostly working but no lightprobes.
- LPortal usable but needs some tidying to remove lightmap functionality that has moved to LLightmap.
- LSimd should be okay, CPU detection code hasn't been tested under windows so it may be using non-SIMD path.