/dccutils

This library offers a series of classes to abstract the most common features available in Digital Content Creation tools.

Primary LanguagePythonMIT LicenseMIT

DCCUtils

This library offers a serie of classes to abstract the most common features available in Digital Content Creation (DCC) tools.

It currently supports Blender, Unreal, Maya and Houdini.

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How to use it

Install the library:

pip install dccutils

Then in your code (let's say you are working in Blender):

from dccutils import BlenderContext

dcc_software_manager.blender = BlenderContext()
print(dcc_software_manager.get_cameras())

Contributions

All contributions are welcome as long as they respect the C4 contract.

Code must follow the pep8 convention.

You can use the pre-commit hook for Black (a python code formatter) before commiting :

pip install pre-commit
pre-commit install

About authors

DCCUtils is written by CGWire, a company based in France. We help animation and VFX studios to collaborate better through efficient tooling. We already work with more than 70 studios around the world.

Visit cg-wire.com for more information.

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