Uses protobuf.js to compile the Protobuf files from POGOProtos into an easy to use Node module.
Contains a workaround that fixes the proto3 packed fields bug in protobuf.js for you.
const POGOProtos = require('node-pogo-protos');
var myMessage = new POGOProtos.Networking.Requests.Messages.RecycleInventoryItemMessage({
item_id: POGOProtos.Inventory.Item.ItemId.ITEM_POTION,
count: 50
});
var encoded = myMessage.encode();
var decodedAgain = POGOProtos.Networking.Requests.Messages.RecycleInventoryItemMessage.decode(encoded);
console.log(decodedAgain.count); // will print 50
For more details see the protobuf.js documentation.