Addon based around Blood Magic!
- Twitter: @Arcaratus
- Wiki: Found at FTBWiki --Not actually on the wiki yet
- Minecraft Forum Thread
- Curseforge
- Donate
- Patreon
- Fork this project to your own Github repository and clone it to your desktop.
- Navigate to the directory you cloned to. Open a command window there and run
gradlew setupDevWorkspace
then (if you use Eclipse)gradlew eclipse
or (if you use IDEA)gradlew idea
. - This process will setup Forge, your workspace, and link MineTweaker as a dependency.
- Open the project in your IDE of choice.
- Set
../src/api/java
as a source directory.
Setup video by LexManos. For more information, refer to the Forge Forums.
Custom builds are unsupported. If you have an issue while using an unofficial build, it is not guaranteed that you will get support.
- Clone directly from this repository to your desktop.
- Navigate to the directory you cloned to. Open a command window there and run
gradlew build
- Once it completes, your new build will be found at
../build/libs/BloodArsenal-*.jar
. You can ignore thedeobf
,sources
, jars.
Blood Arsenal by Arcaratus is licensed under a Creative Commons Attribution 4.0 International License.
This mod requires "Minecraft Forge" in order to operate. It is incredibly easy to download and set up, so might as well get to it!
-
Download Forge. Usually "Recommended" is best - you want the "universal", not the source. Forge also has an "install" option now, so all you need to do is launch that program and it will make a lovely Forge profile. If you haven't, look up how to use the installer and the new 1.6.x launcher if you are confused!
-
Download the latest version of BloodMagic from Curseforge.
-
Place the mod in the mods folder of your .minecraft. If you are unsure of where that is located, it is here:
../Users/you/AppData/roaming/.minecraft
.