/rmvx-ebjb-bestiary

Adds a custom bestiary scene to your RPG Maker VX game.

Primary LanguageRubyMIT LicenseMIT

rmvx-ebjb-bestiary

Adds a bestiary available from the menu on the party screen which is also available during a fight with configurable levels of information you can see depending on the number of enemies defeated.

Table of contents

Quick start

  • See dependencies
  • Run this command to combine core scripts source into one file. ruby build.rb
  • Copy the resulting file into your RPG Maker VX project

OR

  • There is an already pre-compiled demo with the classic sample project.

Dependencies

The dependencies must be inserted, in the below order, before the script of this repo :

Documentation

Instruction for usage

All of the configuration available are within the BESTIARY_CONFIG module.

Contributing

Still in development...

Creators