PyTorch-based reinforcement learning code for chess determination, which is used in my bachelor degree thesis.
Due to the hardware restrictions, the models were very simple (like demos as I said🙊).
License: BSD-3-Clause-Clear
Item | Status |
---|---|
Chess | Fully implemented |
Xiangqi | Partially implemented |
Shogi | Partially implemented |
Xiangqi and Shogi are upcoming... eventually... right? Right?😅
- PyCEFL (Python Chess Environment) (Prototype)
- CEIL (Chess Environment Interpretation Language) (Prototype)