charlieringer
PhD Student at the University of York. Part of the IGGI Doctoral Training Center (iggi.org.uk)
London
Pinned Repositories
Axilya
A light weight 2D C++ game development library
CrimeWatch
A Pebble watch application for displaying local crime statistics. Created for HackSussex 2016.
GenerativeArt
GoroGoroDobutsuShogi
GoroGoroDobutsuShogi along with a MCTS AI opponent (CW for BSc CompSci)
LoLEmoGameRecognition
Multimodal Joint Emotion and Game Context Recognition in League of Legends Livestreams
Monte
A MCTS and RL library for 2-player abstract games using Unity.
Spirogenetics_Workshop
Workshop code to teach GAs the hacker way
The-Transmission
TravellingPlaylistProbelmHack
A command line tool to mix your Sportify playlists. How? Using a genetic algortim! (Made for Anvil Hack 3)
churn_survival_joint_estimation
Repository hosting a minimal version of the code employed for the paper: Modelling Early User-Game Interactions for Joint Estimation of Survival Time and Churn Probability.
charlieringer's Repositories
charlieringer/Monte
A MCTS and RL library for 2-player abstract games using Unity.
charlieringer/LoLEmoGameRecognition
Multimodal Joint Emotion and Game Context Recognition in League of Legends Livestreams
charlieringer/CrimeWatch
A Pebble watch application for displaying local crime statistics. Created for HackSussex 2016.
charlieringer/TravellingPlaylistProbelmHack
A command line tool to mix your Sportify playlists. How? Using a genetic algortim! (Made for Anvil Hack 3)
charlieringer/GenerativeArt
charlieringer/GoroGoroDobutsuShogi
GoroGoroDobutsuShogi along with a MCTS AI opponent (CW for BSc CompSci)
charlieringer/Spirogenetics_Workshop
Workshop code to teach GAs the hacker way
charlieringer/The-Transmission
charlieringer/Axilya
A light weight 2D C++ game development library
charlieringer/CodeNoir
Game exploring a dystopian future with adventure game cross with puzzle mechanics (CW for BSc Comp Sci)
charlieringer/charlieringer.github.io
My personal website
charlieringer/GeneticDungeonHack
Hack for HackCity - Won best use of old tech & Runner up best AI
charlieringer/GVGAI
charlieringer/Intro-ConvNN-Workshop
Really really simple beginner friendly project for learning about ConvNN using < 40 lines
charlieringer/Leylines
charlieringer/LeylinesAXPrototype
Prototype of Leylines using Axilya. Currently a mess. Needs some attention soon.
charlieringer/MCTSTechDemo
charlieringer/MonteExamples
charlieringer/MonteTestHarness
Console only test environment for Monte
charlieringer/SpotTheBotWorkshop
Code and data to support the IGGI Conf 2018 workshop 'Spot the Bot'
charlieringer/Starwing_Genetica
Starwing Genetica is a work in progress indie game developed with Unity.
charlieringer/Trash-Dash-Emote
A heavily modified version of Unity's example game Trash Dash which uses emotion recognition and player modelling to influence PCG