/ViveMotionCapture

Turn the HTC Vive's LightHouse tracking system into a high-speed, high-precision, and multi-target motion capture system

Primary LanguageC#MIT LicenseMIT

ViveMotionCapture

Motion capture Unity project build for Data As Art class 2017

Usage

Captures the transform (position and rotation) of multiple tracked SteamVR devices in Unity at a given frequency and saves captured transform into customized JSON-serializable data structure alongside with the timestamp of capture.