Overview
The StarCraft II API is an interface that provides full external control of StarCraft II.
This API exposes functionality for developing software for:
- Scripted bots.
- Machine-learning based bots.
- Replay analysis.
- Tool assisted human play.
The API is available in the retail Windows and Mac clients. There are also Linux clients available at the download links below.
Contents
Official
- Protocol
- Protobuf protocol definition of the API.
- Definition
- Documentation
- Reference C++ implementation
- Library designed for building a scripted bots using the API.
- Repository
- StarCraft II Linux Packages
- Self contained headless linux StarCraft II builds.
- Documentation
- Download
- Maps
- Maps from the 1v1 ladder and other custom maps.
- Download
- Replays
- Replay packs of 1v1 ladder games.
- Download
Community
- PySC2
- DeepMind's python environment wrapper.
- Repository
- CommandCenter
- A robust architecture for quickly developing Starcraft AI bots.
- Repository
- Bot Ladder
- Unofficial community organized ladder.
- Website
- Community Wiki
- Unofficial wiki of documentation and tutorials.
- Website
- Discord Server
- Unofficial server for discussing AI questions and projects.
- Invite Link
- Facebook Group
- Unofficial community page.
- Website
Downloads
To access the linux packages, map packs and replay packs, you must agree to the AI and Machine Learning License
The files are password protected with the password 'iagreetotheeula'.
By typing in the password ‘iagreetotheeula’ you agree to be bound by the terms of the AI and Machine Learning License
Linux Packages
Map Packs
We added a map that was missing from the Ladder 2017 Season 3 Map Pack.
- Ladder 2017 Season 1
- Ladder 2017 Season 2
- Ladder 2017 Season 3 Updated
- Ladder 2017 Season 4
- Ladder 2018 Season 1
- Ladder 2018 Season 2
- Melee
This is the previous version of the Ladder 2017 Season 3 Map Pack
Replay Packs
Installing Map and Replay Packs
All additional game data should be extracted within the installation directory.
The default installation directories are:
- Windows: C:\Program Files (x86)\StarCraft II\
- Mac: /Applications/StarCraft II/
On Linux, the installation directory is the folder you extracted the linux package into.
The folder structure is the same accross all platforms. However you may need to create some folders if they are missing.
Standard folder layout:
- StarCraft II/
- Battle.net/
- Maps/
- Replays/
- SC2Data/
- Versions/
Map Packs
- Extract the zip file directly into the "Maps" folder.
- In the API, a map can be specified as either an absolute path or its relative path inside this "Maps" folder.
Replay Packs
- Replace the "Battle.net" and "Replays" folders with the ones in the zip file.
- In the API, a replay must be specified as an absolute path.