Pinned Repositories
DeferredRendering
My First Deferred Rendering
FuzzyLogic
A fuzzy logic implementation with c# and friendly ui in Unity.
GPUSkinning
KDopTree-Intersection-Detection
KDopTree Intersection Detection
Line-Triangle-Intersection
Line Triangle Intersection
Ray-Tracing-in-One-Weekend-Unity
ShadowVolume
Shadow Volume for Static-Scene-Object of Unity
TexturePacker
An algorithm that pack sprite into atlas
unityLab
A code lab of unity3d
XKShadow
chengkehan's Repositories
chengkehan/GPUSkinning
chengkehan/ShadowVolume
Shadow Volume for Static-Scene-Object of Unity
chengkehan/Ray-Tracing-in-One-Weekend-Unity
chengkehan/FuzzyLogic
A fuzzy logic implementation with c# and friendly ui in Unity.
chengkehan/DeferredRendering
My First Deferred Rendering
chengkehan/unityLab
A code lab of unity3d
chengkehan/KDopTree-Intersection-Detection
KDopTree Intersection Detection
chengkehan/Line-Triangle-Intersection
Line Triangle Intersection
chengkehan/TexturePacker
An algorithm that pack sprite into atlas
chengkehan/XKShadow
chengkehan/CodeTooth-AS3-Toolkit-
CodeTooth actionscript3 toolkit
chengkehan/Slab-based-Intersection
Intersection of Line Segment and Cube
chengkehan/chengkehan.github.io
chengkehan/CharA
chengkehan/DistortionImageEffect
An image effect based distortion/heat effect that doesn't use grab pass
chengkehan/UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
chengkehan/Arduino-Servo-Tween
Tween Movement for Servo of Arduino
chengkehan/cocoaLib
A code lib of cocoa
chengkehan/DeferredShading
chengkehan/hgelearning
learning hge
chengkehan/HiZ_grass_culling
grass culling for unity ,Hi-Z +comput shader
chengkehan/jge
jim's directx game engine
chengkehan/lab
do some test code
chengkehan/lua-protobuf
A Lua module to work with Google protobuf
chengkehan/mono
Mono open source ECMA CLI, C# and .NET implementation.
chengkehan/opengLab
A code lib of opengl
chengkehan/ShaderLabLab
A system using T4 Templates to generate Unity ShaderLab code in the Editor
chengkehan/SolarHaloStudio
chengkehan/three.js
JavaScript 3D library.
chengkehan/TinyString
Custom implementation of string instead of std::string