STAGE ONE ✅ RollingBall
The following functionality is complete:
- User can control ball to roll to destory coins.
STAGE TWO ✅ RollingBall2
The following functionality is complete:
- User can control ball to roll and the game will end when ball touched the blocker.
- User can restart the game.
STAGE THREE ✅ RollingBall2
The following functionality is complete:
- User can control ball to roll and the game will end when ball reached the finished line.
- Background music and background view are added.
- Game will end when ball dropped out of the floor.
- Ball can jump at a rhythm.
Here's a walkthrough of implemented user stories:
GIF created with Recordit.
Copyright [2022] [Cheng Zheng]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.