Link: https://www.nexusmods.com/monsterhunterrise/mods/50
Built on https://www.nexusmods.com/monsterhunterrise/mods/43 and https://www.nexusmods.com/monsterhunterrise/mods/68
Features:
- Large Monster Health;
- Quest Time;
- Damage Meter;
- Flexible Customization.
- REFramework (https://www.nexusmods.com/monsterhunterrise/mods/26)
- Install REFramework
- Download monster_hunter_overlay.lua file
- Place the file to MonsterHunterRise/autorun folder (if autorun folder is not there, create it).
The beginning of the monster-hunter-rise-overlay.lua file is dedicated to Customization. Open it with any text editor, adjust and change values in Customization Section according to your preference.
To simplify the customization process you can reload scripts in REFramework after each change. No need to restart the game each time. Press Insert Button to open REFramework window inside the game. REFramework -> ScriptRunner -> Reset Scripts.
Things that can be changed:
- Visibility of modules, elements, labels;
- Module positions, offsets;
- Bar sizes;
- Colors, shadows;
- Sorting.
You can support me by donating! I would appreciate it! But anyway, thank you for using this mod!