My very first experience of using OpenGL for programming of 3D graphics.
It was initially written for the "Computer Graphics" course in the FEFU.
GLFW (www.glfw.org) (version 3.1.2)
An OpenGL Library
GLEW (glew.sourceforge.net) (version 1.13.0)
The OpenGL Extension Wrangler Library
SOIL (lonesock.net/soil.html) (version of July 7, 2008)
Simple OpenGL Image Library
linmath (github.com/cher-nov/linmath.h) (used my own forked version of this)
A lean linear math library, aimed at graphics programming.