Pinned Repositories
3d-photo-inpainting
[CVPR 2020] 3D Photography using Context-aware Layered Depth Inpainting
996.ICU
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
android-vulkan-tutorials
A set of samples to illustrate Vulkan API on Android
easy_slam_tutorial
首个中文的简单从零开始实现视觉SLAM理论与实践教程,使用Python实现。包括:ORB特征点提取,对极几何,视觉里程计后端优化,实时三维重建地图。A easy SLAM practical tutorial (Python).图像处理、otsu二值化。更多其他教程我的CSDN博客
GeometryShaders
GeometryShader Examples written in C and Opengl ES 3.2
GPUImage
An open source iOS framework for GPU-based image and video processing
MultiThread
SimpleEngine
A Simple Engine for rendering simple objects
Terminal
The new Windows Terminal, and the original Windows console host -- all in the same place!
WebGL
chexueji's Repositories
chexueji/easy_slam_tutorial
首个中文的简单从零开始实现视觉SLAM理论与实践教程,使用Python实现。包括:ORB特征点提取,对极几何,视觉里程计后端优化,实时三维重建地图。A easy SLAM practical tutorial (Python).图像处理、otsu二值化。更多其他教程我的CSDN博客
chexueji/3d-photo-inpainting
[CVPR 2020] 3D Photography using Context-aware Layered Depth Inpainting
chexueji/android-vulkan-tutorials
A set of samples to illustrate Vulkan API on Android
chexueji/astc-encoder
This is the official repository for the Arm ASTC Encoder, a texture compressor for the Adaptive Scalable Texture Compression data format.
chexueji/autoremesher
Automatic quad remeshing tool
chexueji/awesome-ue4
A categorized collection of awesome opensource Unreal Engine 4 repos
chexueji/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
chexueji/Book-list-of-computational-geometry-and-computer-graphics
Book list of computational geometry and computer graphics 计算几何和计算机图形学必读书单与经典书籍
chexueji/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
chexueji/draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
chexueji/FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
chexueji/gemmlowp
Low-precision matrix multiplication
chexueji/glTF
glTF – Runtime 3D Asset Delivery
chexueji/godot
Godot Engine – Multi-platform 2D and 3D game engine
chexueji/inviwo
Inviwo - Interactive Visualization Workshop
chexueji/mace
MACE is a deep learning inference framework optimized for mobile heterogeneous computing platforms.
chexueji/mindspore
MindSpore is a new open source deep learning training/inference framework that could be used for mobile, edge and cloud scenarios.
chexueji/OpenGraphic
Graphic Engine & Game Engine lists
chexueji/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
chexueji/peng-zhihui.github.io
稚晖的个人站
chexueji/photo2cartoon
人像卡通化探索项目
chexueji/plenoctree
PlenOctrees: NeRF-SH Training & Conversion
chexueji/rapidjson
A fast JSON parser/generator for C++ with both SAX/DOM style API
chexueji/replicability.graphics
Code Replicability in Computer Graphics
chexueji/siren
Official implementation of "Implicit Neural Representations with Periodic Activation Functions"
chexueji/StanfordDoggoProject
Stanford Doggo is an open source quadruped robot that jumps, flips, and trots!
chexueji/StarEngine
An experimental rendering engine
chexueji/stb
stb single-file public domain libraries for C/C++
chexueji/tensorflow
An Open Source Machine Learning Framework for Everyone
chexueji/volrend
PlenOctree Volume Rendering (supports CUDA & fragment shader backends)